Guides for each part of Grapple, from a first project to custom shaders.
The task guides walk through a piece of work step by step, with the menu names and shortcuts you will see in the app. The code references document property scripts, GLSL effects and Python effects in full.
Find it by task
Jump straight to the steps for a common job.
- Place part of a clip on the timeline
- Choose between ripple, roll, slip and slide
- Slow a shot into a freeze frame
- Reveal one layer through another
- Make a move settle instead of stopping
- Animate a title word by word
- Rack focus between two layers
- Cut out a moving subject
- Re-time a corrected transcript line
- Create captions that follow the transcript
- Save an effect stack as a preset
- Export HDR
- Write a brief for Ape
- Undo an Ape run
- Connect a chat model on your own computer
- Write a GLSL treatment
Start here
- Getting started
- Install Grapple, then build a ten-second opening from one clip: place, trim, title, animate, fade and export.
- Model setup
- Connect a provider or a coding agent for Ape and Create, choose defaults, and run your first operation.
Edit, animate and deliver
- Timeline editing and compositing
- Source audition and placement, trim tools and shortcuts, markers, speed changes, crops, guides, blend modes and mattes.
- Keyframes and animation
- Keys and easing, the Graph editor, motion paths, text stagger, live drivers, Puppet and cameras.
- Effects and presets
- Build an effect stack, save project presets, animate controls, and ask Ape for treatments.
- Export and delivery
- Scopes, codecs, SDR and HDR output, ranges, several versions and command-line export.
Fix, direct and troubleshoot
- Roto and transcript correction
- Subject, vector and paint masks, tracking and repair, transcript text, speakers, timing and linked captions.
- Working with Ape
- Briefs, skills, steering a run, reviewing changes, undoing a run and setting terminal access.
- Troubleshooting
- Failed model runs, exports that don't finish, diagnostics to send with a report, and updating safely.
Code references
- Property scripts
- The script format, assignable properties, functions, parameters and the authoring request.
- GLSL shader effects
- The entry point, built-in values, parameter types, placement, examples and the authoring request.
- Python frame effects
- The render function, NumPy frames, context, parameters, project files, examples and safety.
Try it on footage you already know.
Pick a short clip and one job, such as a lower third or a trimmed opening. The getting-started guide takes you from import to an exported file.