How Grapple compares with After Effects, DaVinci Resolve and clip generators.

These pages set out how Grapple handles the same jobs as After Effects, DaVinci Resolve and prompt-to-video generators, and what it adds: layered motion graphics on the editing timeline, roto and transcript corrections that update everything built on them, and an agent that builds with the editor's own tools.

Comparisons

Grapple and After Effects
Both build motion from layers and keyframes. Grapple adds an editing timeline, and an agent that builds titles, camera moves and effects for you.
Grapple and DaVinci Resolve
Grapple puts layered motion graphics directly on the editing timeline, corrects roto and transcripts against the source, and has an agent that does the construction.
Grapple and prompt-to-video generators
A generator makes a clip from a description. Grapple uses generated clips as material and builds an editable piece around them.

Test it on your own work

The best test is a real, short job that you know well and that usually goes through a few rounds of notes.

Pick a piece with revisions

A 30-second promo, a title sequence or an interview cutdown, where you know how long each change usually takes.

Build the first pass

Cut it yourself, or brief Ape on the construction and review what it made.

Make the usual notes

Change a name, shorten the ending, move a title, make a vertical version. These are the changes the structure of a project either helps or hinders.

Export and compare

Deliver it, then compare the result and the time spent with how you work now.

Start from the source media. Grapple imports rendered media, including OpenEXR images, so elements made in other tools can come in too.

Try it on footage you already know.

Pick a short clip and one job, such as a lower third or a trimmed opening. The getting-started guide takes you from import to an exported file.